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{ Category Archives } Recommended Books

Recommended Book: Unix Network Programming, Third Edition

Over the years I’ve tinkered directly with the Sockets API on Windows via WinSock, but never have I touched it on a Posix platform. I’ve also written client/server apps from a higher level, through Java and Python. Most of the information for it all I picked up on the net, though I do own a […]

Recommended Book: C++ Standard Library Practical Tips

All of my commercial software development experience is with Java. The lion’s share of my experience on personal projects is split between Java and C. I’ve used C++ for a few projects, I know enough of the language to avoid some of the common pitfalls, but I’m far from being an expert. I’m also keenly […]

Recommended Book: Core Techniques and Algorithms in Game Programming

On a visit last fall to a local book store I stumbled across a game programming book by Daniel Sanchez-Crespo Dalmau, Core Techinques and Algorithms in Game Programming. Though in Korean book stores I can’t find English versions of all of the books that I want to buy, I do sometimes find books I’d never […]