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{ Category Archives } Game Design

American Video Game Idol

Found this one via Nerfbat — Acclaim is launching a project to turn an MMO player into an MMO game developer. One lucky participant in the “Top Secret” project will be awarded “A Video Game Industry Directorship“. Interesting stuff.
In a somewhat similar project (also picked up via Nerfbat) MIT has a game project that algorithmically […]

So You Want to be an Indie Developer

Several game developers active in the blogosphere participated in a blogging project this week: “So You Want to be an Indie Developer”. Each participant posted advice for aspiring indies to heed. Here’s a listing of blogs that participated:
GibbageIntroversionLemmy and BinkyCliffski’s MumblingsGameProducer.netReality FakersZoombapupBoneBrokeThey Came From Hollywood
There’s some good material in there, along with some humor. Good […]

Making the Right Game

In my mind’s eye is a game I’ve long been wanting to make. After several false starts over a couple of years, I finally started making progress earlier this year. Unfortunately, it has been slow going and, at times, quite arduous. What really gets me is that I’m no slouch at coding. I’ve been doing […]

Raph Took Notes: Rob Pardo’s AGC Keynote

Raph Koster did everyone a favor and transcribed Rob Pardo’s AGC Keynote speech. Rob is the VP of Design at Blizzard and has been with the company a long while. The topic of his speech was the design process behind World of Warcraft. He touches on several different ideas on what makes WoW and all […]

Kudos Postmortem

Cliffski has posted a postmortem of his game Kudos. It’s not a postmortem in the Gamasutra sense, but an interesting read nonetheless. The piece covers how Kudos evolved from an idea to a finished product, with screenshots to illustrate different stages of its evolution.
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