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{ Category Archives } Devlog

Devlog: Old Code and New Terrain

This iteration of The Game is going well so far. I’ve gone through all of my previous, aborted attempts (though I seem to have lost the source to a couple of them, which is a bummer), looking at what I did Right and what I did Wrong. The checks in the Wrong column are more […]

Devlog: Goodbye, Not Built Here Syndrome

As much as I hate to admit it, I’ve long suffered from Not Built Here Syndrome. In my defense, it hasn’t been out of any delusions that I could do better, but more of a desire to learn the underlying mechanics of functionality I need to implement. As a self-taught programmer, that sort of attitude […]

Devlog: VPS

I recently decided to sign up for an unmanaged virtual private server. The primary reason is that, in the near future, I’m going to need a fixed ip, a good pipe, and a box that is constantly up and online in order to do some testing. I’m not prepared to fork out for a dedicated […]

Devlog: The Game

I’m no longer developing Smoothie as a 2D game engine. I took a hiatus from most of what I wanted to be working on in order to do quite a bit of contract work. Now that all of that is finally done and I’m back to the fun stuff, I’ve decided to stop fooling around […]

Devlog: Quick Update

I’ve been sidelined for the past few days with some really severe back pain. I was going to get back on the computer over the weekend, but on Saturday it was still too painful to sit upright for more than a few minutes. Today, my back still hurts but the pain is much more bearable. […]