2D Physics Demo in D
Clay Smith has ported Erin Catto’s GDC 2006 2D Physics Demo from C++ to D. Get it at DSource.
Clay Smith has ported Erin Catto’s GDC 2006 2D Physics Demo from C++ to D. Get it at DSource.
Policies are a powerful technique to use for some class designs. It’s a well known solution in C++, but someone coming to D may run into wrinkles using certain variations of the technique. I recently posted two entries (1, 2) on my D blog showing two ways to implement policies in D. Templates in D […]
The first installment in a series of articles covering the use of the AND (Artificial Neural Networks in D) library is up at the D Journal. Anyone interested in using D for game programming or AI work should check this out (along with another D journal article on using the Derelict bindings for game development […]
The D Programming Language is a promising language being developed by Walter Bright of Digital Mars. Not yet at a 1.0 release, a steadily growing community has gathered around the language. There are a number of community projects in fields as diverse as cryptography and 3D graphics. While not yet ready for Prime Time, D […]