More news on the Java game dev front. The JMonkeyEngine hit 1.0 in October of last year. Since the project started, the source has been hosted at java.net in CVS. Over the past few months, work has been going on behind the scenes on JME 2.0. Just the other day, JME developer Joshua Slack announced on his blog that the source for 2.0 is now in SVN at Google Code. You can read about some of the enhancements and new features in that post.
It’s always a natural instinct to be wary of a project in pre-beta state for anything other than experimentation. In this case, though, the source for 2.0 is being used as the base for the project Joshua is working on at NCSoft. The upside of that is that it’s fairly stable in its current state.
Now if I can only find the time to play around with it.
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