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Raph Koster: Designing For Everywhere

Raph has posted the slides from his AGDC07 talk, Designing for Everywhere. They are available in three different formats and well worth a look for all of you budding game designers out there. And, as Raph said in his blog post, “you should be able to get the gist of what I said without needing to read or hear the actual lecture alongside the slides.”

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