Prototyping is something that should be done by every game developer, but isn’t always. It’s important to know if your game ideas are feasible (read fun) before setting out on the long process of development. Phil Steinmeyer is trying something different with a set of prototypes he has put together. He has made them publicly available from his blog and is looking for feedback. If you’ve got the time, give the guy a hand. It may also be worth seeing how this little experiment pans out. It may be something you’ll want to do with your own games in the future.
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